Chapter 4 and an Update on Magic
Well, I’m finally getting around to posting Chapter 4, so, yay. Here it is:
I’ve been working on the Spell Creation System a lot. I thought I was done a couple days ago, but then I used the system to actually make spells. Wow. Was I ever off.
So now I’m re-working it so that a.) a caster’s Abilities have something to do with the power of the spell, and b.) the costs, difficulty, and effects ramp together appropriately. Which they didn’t. At all.
It’s okay, though – the process itself is done and I’m happy with it. It is simple and versatile, each type of magic is very different… so I’ve gone from frustration and borderline insanity to satisfaction and tweaking for proper effect. I should be done soon, which isn’t as good as being done, but at least I’m happy now, rather than going mad.
For the interested, I solved most of my problem by designing eaqch type of magic separately, but by keeping a common theme throughout. Summoning and Sorcery work differently, but then they’re supposed to. Both of those are completely done, by the way, and I’m happy with how they turned out.
In any case, have fun with Chapter 4. I did when I was writing it!