Moving = Hard to Work on Games…
Big frowny-face for the past week. I’ve had little time to do much in the way of work on Elements – or anything else that doesn’t involve boxing, loading, or unboxing. Such is life I suppose, but it sucks nonetheless.
I do have a little to report. I’ve changed the names of the Conditions to Fatigue, Insight, Passion, Steadiness, and Wounds. I dropped “Will” and replaced it with “Insight” because I was having trouble coming up with a description for Will that didn’t sound like a re-worded description of Passion. And for those in the peanut gallery wondering why I didn’t stick with Will and change Passion, there are two reasons:
- Will, as some sort of ability or stat or point pool exists in so many RPGs – almost always meaning the exact same thing or something close to it – that it’s almost become an industry trope.
- Passion sounds cool, and the word itself comes closer to what I want the Condition to mean than Will does.
- Passion came first alphabetically; since that’s the order I was working in, the problem became clear only after I had finished writing about Passion and got to Will… so that’s where I made the change. Dumb, but true.
To pose a question for my readers: I’m contemplating making the Wounds Condition an average of the others. So, base Wounds = Fatigue+Insight+Passion+Steadiness/4… If I did that, chances are Wounds wouldn’t be separately buyable, and in order to get another point in Wounds, you’d need to get 4 points worth of improvement among the other Conditions. Since Wounds isn’t actually used for BED, I don’t see much of a problem with the mechanics, and it would make one less thing that players would have to spend their FATE on. Moreover, I’m not really seeing any drawbacks to the change.
Anyone got an opinion? Let me know. I’m working on how one buys up Conditions now, but the change (either to or back from the averaging method) would be a pretty simple, since (like I said) most other mechanics would be unaffected. And if you’ve spotted a flaw in my logic (difficult, considering how little of the system I’ve actually let out there), it would be nice to know that, too.
Oh – and if anyone just hates the Passion and Insight change, that would be good to know, too… although I am, at this point, fairly attached to both of them.
At any rate, that’s it for this Thursday’s post. See you next week, or in the comments section!